6
papers
9
authors
2018–2026
active years
Output per year
Papers (6)
- Designing a Gamified Task Map Based on Multisensory User-Contributed Data to Promote Urban ExplorationCHI Games & Play 2026 · 0 citations
- Stimulate to Calm: Exploring EMS-Based Breathing Control for Emotion Regulation in GamesCHI PLAY 2025 · 0 citations
- Facilitative Agents with Deliberate Handicaps in Traditional Competitive Games for Improved PlayabilityCHI PLAY 2024 · 0 citations
- Method of Electrical Muscle Stimulation to Improve Hand-eye Coordination Training in GamingCHI PLAY 2024 · 5 citations
- Method of Electrical Muscle Stimulation for Training FPS Game Players in the Timing of ShotsCHI PLAY 2023 · 11 citations
- Using Open Data to Create Smart Auditory based Pervasive Game EnvironmentsCHI PLAY 2018 · 5 citations
Authors
Collaborates with
- Kansai University1 shared
- Kyoto University1 shared
- The University of Osaka1 shared
- Toyota Central Research and Development Laboratories (Japan)1 shared
- Toyota Motor Corporation (Switzerland)1 shared