Papers
Full-text search over titles and abstracts of 4,429 matching games-research papers.
Evaluating the evaluation tools
FDG2014
Initial perceptions of a casual game to crowdsource facial expressions in the wild
FDG2014
A game to crowdsource data for affective computing
FDG2014
Aussie women game developers
FDG2014
Active player modelling
FDG2014
Adapting in-game agent behavior by observation of players using learning behavior trees
FDG2014
Understanding representation in playable simulations
FDG2014
Target selection for AI companions in FPS games
FDG2014
Measuring risk in stealth games
FDG2014
GWAPs: Games with a problem
FDG2014
Sparks of Eternity: A new approach to religious education
FDG2014
Guiding players through structural composition patterns in 3D adventure games
FDG2014
Identifying patterns in combat that are predictive of success in MOBA games
FDG2014
Mixed-initiative co-creativity
FDG2014
Digital political science: Pixelizing international relations
FDG2014
Examining 'RPG elements': Systems of character progression
FDG2014
Virtual character behavior architecture using cyclic scheduling
FDG2014
Automatic playtesting for game parameter tuning via active learning
FDG2014
Power of friends: when friends guess about their friends' guess
CHI Games & Play2013 · 0 citations
Understanding handicapping for balancing exertion games
CHI Games & Play2013 · 13 citations
Assessment design for emergent game-based learning
CHI Games & Play2013 · 18 citations
Mobile rhythmic interaction in a sonic tennis game
CHI Games & Play2013 · 5 citations
- CHI Games & Play
2013 · 20 citations
A new perspective for the games and entertainment community
CHI Games & Play2013 · 4 citations
Control your game-self: effects of controller type on enjoyment, motivation, and personality in game
CHI Games & Play2013 · 108 citations