Florian Mueller
Affiliations over time
- Monash UniversityAustralia2020–2024 · 11
- RMIT UniversityAustralia2014–2019 · 26
- The University of MelbourneAustralia2009 · 1
Frequent co-authors
Papers
- Exploring the Design of Playful Devices for SurfingCHI PLAY 2024
- Auto-Paizo Games: Towards Understanding the Design of Games That Aim to Unify a Player's Physical Body and the Virtual WorldCHI PLAY 2023
- Fluito: Towards Understanding the Design of Playful Water Experiences through an Extended Reality Floatation Tank SystemCHI PLAY 2023
- Fused Spectatorship: Designing Bodily Experiences Where Spectators Become PlayersCHI PLAY 2023
- TouchMate: Understanding the Design of Body Actuating Games using Physical TouchCHI PLAY 2022
- Towards an Initial Understanding of the Design of Playful Water Experiences Through FlotationCHI PLAY 2022
- Towards Understanding the Design of Body-Actuated PlayCHI PLAY 2022
- Actuating Myself: Designing Hand-Games Incorporating Electrical Muscle StimulationCHI PLAY 2021
- Telepathic Play: Towards Playful Experiences Based on Brain-to-brain InterfacingCHI PLAY 2021
- Designing for Bodily Play Experiences Based on Danish Linguistic Connotations of "Playing a Game"CHI PLAY 2020
- Designing for Virtual Touch: A Real-Time Co-Created Online Art ExperienceCHI PLAY 2020
- InsideOut: Playing with Real-time Video Images of the Gastrointestinal Tract via Imaging CapsulesCHI PLAY 2019
- Towards Understanding the Design of Playful Gustosonic Experiences with Ice CreamCHI PLAY 2019
- "I had super-powers when eBike riding" Towards Understanding the Design of Integrated ExertionCHI PLAY 2018
- AR Fighter: Using HMDs to create Vertigo Play ExperiencesCHI PLAY 2018
- Arm-A-Dine: Towards Understanding the Design of Playful Embodied Eating ExperiencesCHI PLAY 2018
- Feed the Food Monsters!: Helping Co-diners Chew their Food Better with Augmented RealityCHI PLAY 2018
- HeatCraft: Playing with Ingestible Sensors via Localised SensationsCHI PLAY 2018
- Tai Chi In The Clouds: Using Micro UAV's To Support Tai Chi PracticeCHI PLAY 2018
- The Guts Game: Towards Designing Ingestible GamesCHI PLAY 2018
- The Singing Carrot: Designing Playful Experiences with Food SoundsCHI PLAY 2018
- The Storytelling Machine: A Playful Participatory Automated System Featuring Crowd-Sourced Story ContentCHI PLAY 2018
- Towards a 2nd Person Perspective on Bodily PlayCHI PLAY 2018
- Towards a Coming Together of Transhumanism and PlayCHI PLAY 2018
- Towards Experiencing Eating as a Form of PlayCHI PLAY 2018
- 13 Game Lenses for Designing Diverse Interactive Jogging SystemsCHI PLAY 2017
- Ingestible Games: Swallowing a Digital Sensor to Play a GameCHI PLAY 2017
- Life Tree: Understanding the Design of Breathing Exercise GamesCHI PLAY 2017
- Using HTC Vive and TouchDesigner to Projection-Map Moving Objects in 3D Space: A Playful Participatory ArtworkCHI PLAY 2017
- Designing Play to Support Hospitalized ChildrenCHI PLAY 2016
- Air Tandem: A Collaborative Bodily Game Exploring Interpersonal SynchronizationCHI PLAY 2015
- Guiding Young Players As DesignersCHI PLAY 2015
- Player-Computer Interaction Features for Designing Digital Play Experiences across Six Degrees of Water ContactCHI PLAY 2015
- Utilizing Gravity in Movement-Based Games and PlayCHI PLAY 2015
- Game idea jam for sport and exertion gamesCHI PLAY 2014
- Intangle: exploring interpersonal bodily interactions through sharing controllersCHI PLAY 2014
- Reindeer & wolves: exploring sensory deprivation in multiplayer digital bodily playCHI PLAY 2014
- Exertion in networked gamesFDG 2009