Ken Pfeuffer
Affiliations over time
- Aarhus UniversityDenmark2022–2026 · 16
- Universität der Bundeswehr MünchenGermany2021–2022 · 2
Frequent co-authors
- Hans Gellersen10
- Anil Ufuk Batmaz4
- Jens Emil Sloth Grønbæk4
- Mar González-Franco3
- Mathias N. Lystbæk3
- Mayra Donaji Barrera Machuca3
- Qiushi Zhou3
- Eduardo Velloso2
- Florian Alt2
- Germán Leiva2
- Ludwig Sidenmark2
- Mine Saraç2
- Mohammad Raihanul Bashar2
- Pavel Manakhov2
- Rumeysa Türkmen2
- Wolfgang Stuerzlinger2
- Ahmed Shams1
- Aidan Kehoe1
- Andrea Colaço1
- Aunnoy K Mutasim1
Papers
- Eyes on Many: Evaluating Gaze, Hand, and Voice for Multi-Object Selection in Extended RealityCHI 2026
- Preshaping Hand Behaviour for Direct and Indirect Manipulation of 3D ObjectsCHI 2026
- StylusPort: Investigating Teleportation using Stylus in VRCHI 2026
- Depth3DSketch: Freehand Sketching Out of Arm's Reach in Virtual RealityCHI 2025
- Online-EYE: Multimodal Implicit Eye Tracking Calibration for XRCHI 2025
- PinchCatcher: Enabling Multi-selection for Gaze+PinchCHI 2025
- Blended Whiteboard: Physicality and Reconfigurability in Remote Mixed Reality CollaborationCHI 2024
- EyeGuide & EyeConGuide: Gaze-based Visual Guides to Improve 3D Sketching SystemsCHI 2024
- Gaze on the Go: Effect of Spatial Reference Frame on Visual Target Acquisition During Physical Locomotion in Extended RealityCHI 2024
- Spatial Gaze Markers: Supporting Effective Task Switching in Augmented RealityCHI 2024
- A Fitts' Law Study of Gaze-Hand Alignment for Selection in 3D User InterfacesCHI 2023
- Pareto Optimal Layouts for Adaptive Mixed RealityCHI 2023
- Partially Blended Realities: Aligning Dissimilar Spaces for Distributed Mixed Reality MeetingsCHI 2023
- Vergence Matching: Inferring Attention to Objects in 3D Environments for Gaze-Assisted SelectionCHI 2023
- "Your Eyes Tell You Have Used This Password Before": Identifying Password Reuse from Gaze and Keystroke DynamicsCHI 2022
- Exploring Discrete Drawing Guides to Assist Users in Accurate Mid-air Sketching in VRCHI 2022
- SpatialProto: Exploring Real-World Motion Captures for Rapid Prototyping of Interactive Mixed RealityCHI 2021