8
papers
12
authors
2017–2023
active years
Output per year
Papers (8)
- StandByMe: A Gamified Educational Platform to Raise Awareness on Gender-Based ViolenceCHI PLAY 2023 · 8 citations
- GamiDOC: A Tool for Designing and Evaluating Gamified SolutionsCHI PLAY 2022 · 5 citations
- #StayHome Playing LoL - Analyzing Players' Activity and Social Bonds in League of Legends During Covid-19 LockdownsFDG 2021 · 0 citations
- Measuring Orthogonal Mechanics in Linguistic Annotation GamesCHI PLAY 2021 · 2 citations
- On Social Contagion in Gamification: The Power of Influencers in a Location-Based Gameful SystemCHI PLAY 2021 · 3 citations
- A Framework to Infer Player Experience and Inform Customized Content Generation in Gameful SystemsCHI PLAY 2019 · 7 citations
- Player Types and Player Behaviors: Analyzing Correlations in an On-the-field Gamified SystemCHI PLAY 2018 · 17 citations
- Machine Learning for Personalized Challenges in a Gamified Sustainable Mobility ScenarioCHI PLAY 2017 · 19 citations
Authors
Collaborates with
- University of Trento4 shared
- Graz University of Technology1 shared
- University of Waterloo1 shared