9
papers
19
authors
2010–2026
active years
Output per year
Papers (9)
- Deciphering the Hunter's Note: How Digital Game Cultures Cultivate Rituals and Shared Ideologies in Paratextual SpacesFDG 2026 · 0 citations
- "I need to play three times before I kind of understand": A Preliminary Exploration of Players' Reasons for (and against) Replaying a Visual NovelCHI PLAY 2021 · 4 citations
- Representation and Frequency of Player Choice in Player-Oriented Dynamic Difficulty Adjustment SystemsCHI PLAY 2019 · 15 citations
- Emotional agency in storygamesFDG 2018 · 10 citations
- Comparing Effects of Dynamic Difficulty Adjustment Systems on Video Game ExperienceCHI PLAY 2017 · 35 citations
- Mobile and Sensor Integration for Increased Interactivity and Expandability in Mobile Gaming and Virtual InstrumentsCHI PLAY 2015 · 1 citations
- Choosing human team-mates: perceived identity as a moderator of player preference and enjoymentFDG 2011 · 22 citations
- Fun and learning: the power of narrativeFDG 2011 · 14 citations
- Real-time team-mate AI in games: a definition, survey, & critiqueFDG 2010 · 14 citations
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