15
papers
24
authors
2008–2021
active years
Output per year
Papers (15)
- Conceptualizing Embodied Pedagogical Mediation (EPM): The Plávana Project, A Choreographer's ToolkitCHI PLAY 2021 · 2 citations
- Creation, evaluation, and presentation of user-generated content in community game-based tutorsFDG 2012 · 9 citations
- Table tilt: making friends fastFDG 2012 · 5 citations
- BeadLoom Game: adding competitive, user generated, and social features to increase motivationFDG 2011 · 15 citations
- Using navigation meshes for collision detectionFDG 2011 · 0 citations
- BeadLoom Game: using game elements to increase motivation and learningFDG 2010 · 28 citations
- Games for CS education: computer-supported collaborative learning and multiplayer gamesFDG 2010 · 12 citations
- Lessons from a course on serious games research and prototypingFDG 2010 · 32 citations
- Reaching out with game designFDG 2010 · 3 citations
- Supporting collaborative real-time strategic planning in multi-player gamesFDG 2010 · 7 citations
- Towards social gaming methods for improving game-based computer science educationFDG 2010 · 9 citations
- Evaluation of a game-based lab assignmentFDG 2009 · 14 citations
- Influence points for tactical information in navigation meshesFDG 2009 · 16 citations
- Level up: a frame work for the design and evaluation of educational gamesFDG 2009 · 9 citations
- Game2Learn: improving the motivation of CS1 studentsFDG 2008 · 85 citations
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