Papers
Full-text search over titles and abstracts of 4,429 matching games-research papers.
Using Proof Theory to Study Game Mechanics
FDG2015
Exploring Design Motifs and Extending Visual Representation of Style
FDG2015
Evaluating Electroencephalography Engagement Indices During Video Game Play
FDG2015
Games Research Today: Analyzing the Academic Landscape 2000-2014
FDG2015
Usability of Back of Device Virtual Buttons
FDG2015
Statistical Analysis of Player Behavior in Minecraft
FDG2015
HeapCraft: Understanding and Improving Player Collaboration in Minecraft
FDG2015
Something In The Way We Move: Quantifying patterns of exploration in virtual spaces
FDG2015
Glyph: Visualization Tool for Understanding Problem Solving Strategies in Puzzle Games
FDG2015
Troubling Perspectives on Computer Game Addiction
FDG2015
Kanakatana: Teaching Japanese through Game Mechanics
FDG2015
Combat in Games
FDG2015
Learning Behavior form Demonstration in Minecraft via Symbolic Similarity Measures
FDG2015
Playing with Recipes
FDG2015
Learning in Collaborative and Motivational Virtual Environments
FDG2015
The Negative Effects of Praise and Flattery
FDG2015
Detecting structural deadlocks in Multiplayer Games using automatically generated Petri Nets
FDG2015
Biotic games: Integrating real living cells into digital game play
FDG2015
Engaging Casual Games That Frustrate You: An Exploration on Understanding Engaging Frustrating Casual Games
FDG2015
A Pattern-Based Game Mechanics Design Assistant
FDG2015
Large-Scale Interactive Visualizations of Nearly 12, 000 Games
FDG2015
People Tend to Like Related Games
FDG2015
Bottom-up Game Studies
FDG2015
Tools for Game Discovery Built Using Latent Semantic Analysis
FDG2015
The Scored Rule Engine: Next-Generation Social Physics
FDG2015