Papers
Full-text search over titles and abstracts of 4,429 matching games-research papers.
A comparison of methods for player clustering via behavioral telemetry
FDG2013
The Simula Family
FDG2013
Exploring player behavior with visual analytics
FDG2013
Parental mediation of digital gaming and internet use
FDG2013
On the desire to not kill your players: Rethinking sound in pervasive and mixed reality games
FDG2013
Helping friends or fighting foes: The influence of collaboration and competition on player experience
FDG2013
Towards the automatic generation of card games through grammar-guided genetic programming
FDG2013
Designing serious games for elders
FDG2013
Behaviour oriented design for real-time-strategy games
FDG2013
Whether to play or preserve the past?: Creating The Forgotten Worker Quest
FDG2013
The relationship between player involvement and immersion: An experimental investigation
FDG2013
Decision making styles in computer games
FDG2013
The games for health prototype
FDG2013
Three corners of reward in computer games
FDG2013
A framework for biometric playtesting of games
FDG2013
Adventure games in kinesthetic videogame theory - A demand-based framework for conceptualizing the narrative
FDG2013
Village Voices: An adaptive game for conflict resolution
FDG2013
Space Maze: Experience-driven game camera control
FDG2013
A Slower Speed of Light: Developing intuition about special relativity with games
FDG2013
Evolving large-scale neural networks for vision-based TORCS
FDG2013
User-generated content as cues for performance in LittleBigPlanet
FDG2013
Valory: Simultaneous control of avatar and environment in a platform game
FDG2013
Sentient Sketchbook: Computer-aided game level authoring
FDG2013
Crowdsourcing interactive fiction games
FDG2013
AGENT: Awareness Game Environment for Natural Training
FDG2013