Papers
Full-text search over titles and abstracts of 4,429 matching games-research papers.
Tool-supported iterative learning of component-based software architecture for games
FDG2013
Gameplay semantics for authoring adaptivity in mobile games
FDG2013
Feedback-based gameplay metrics
FDG2013
On the development of learning games
FDG2013
Children's collaboration in emergent game environments
FDG2013
Games for therapy: Defining a grammar and implementation for the recognition of therapeutic gestures
FDG2013
Prom Week: Designing past the game/story dilemma
FDG2013
Visual motion in a railed shooter game: A designer study
FDG2013
Protecting face in virtual life: An ethnographic analysis of identity categories and informal systems of social control in massively multiplayer online worlds
FDG2013
Movers and Shakers: Conversation and conflict in a serious game for tablets
FDG2013
Seamless evaluation integration into IDS educational games
FDG2013
Play, metaphor and representation - a love triangle or une liaison dangereuse?
FDG2013
Collaborative procedurally elaborated storytelling
FDG2013
On the absence of imaginative resistance in games
FDG2013
Discourses of connectedness: Constructing the networked, mediated community
FDG2013
Refining game addiction questionnaires: Evidence for a natural cut-off point?
FDG2013
Sightlence: Haptics for games and accessibility
FDG2013
The effects of age on player behavior in educational games
FDG2013
Procedural content generation and evolution within the EvoTanks domain
FDG2013
AnyGammon: Playing backgammon variants using any board size
FDG2013
Beyond gamification: Enhancing user engagement through meaningful game elements
FDG2013
Social capital in World of Warcraft guilds: Construction and evaluation of a path model
FDG2013
An examination of human values embedded in commercial video game design
FDG2013
Authoring multiplayer serious games
FDG2013
A robust throw detection library for mobile games
FDG2013