Carl Gutwin
Affiliations over time
- University of SaskatchewanCanada2012–2023 · 12
Frequent co-authors
- Regan L. Mandryk8
- Colby Johanson4
- Cody Phillips3
- Brandon Piller2
- Madison Klarkowski2
- Mike Sheinin2
- Amin Tavassolian1
- Andy Cockburn1
- Ansgar E. Depping1
- Ariyan Zohoorian1
- Chengzhao Li1
- Ian Stavness1
- Jared Cechanowicz1
- Jason T. Bowey1
- Julian Frommel1
- Kevin G. Stanley1
- Michael A. Long1
- Natanael Bandeira Romão Tomé1
- Rodrigo Vicencio-Moreira1
- Scott Bateman1
Papers
- If at First You Don't Succeed: Helping Players Make Progress in Games with Breaks and CheckpointsCHI PLAY 2023
- Identifying Commercial Games with Therapeutic Potential through a Content Analysis of Steam ReviewsCHI PLAY 2021
- Is a Change as Good as a Rest? Comparing BreakTypes for Spaced Practice in a Platformer GameCHI PLAY 2020
- Risking Treasure: Testing Loss Aversion in an Adventure GameCHI PLAY 2020
- Press Pause when you Play: Comparing Spaced Practice Intervals for Skill Development in GamesCHI PLAY 2019
- Characterizing and Modeling the Effects of Local Latency on Game Performance and ExperienceCHI PLAY 2018
- The Effects of Navigation Assistance on Spatial Learning and Performance in a 3D GameCHI PLAY 2017
- Does Helping Hurt?: Aiming Assistance and Skill Development in a First-Person Shooter GameCHI PLAY 2016
- Quantifying Individual Differences, Skill Development, and Fatigue Effects in Small-Scale Exertion InterfacesCHI PLAY 2015
- Improving player balancing in racing gamesCHI PLAY 2014
- Jelly polo: increasing richness and competition in sports games using small-scale exertionCHI PLAY 2014
- PLATO: a coordination framework for designers of multi-player real-time digital gamesFDG 2012