Michael Cerny Green
Affiliations over time
Papers
- Level Generation Through Large Language ModelsFDG 2023
- Learning Controllable 3D Level GeneratorsFDG 2022
- Mutation Models: Learning to Generate Levels by Imitating EvolutionFDG 2022
- Persona-driven Dominant/Submissive Map (PDSM) Generation for TutorialsFDG 2022
- Game Mechanic Alignment TheoryFDG 2021
- Automatic Critical Mechanic Discovery Using Playtraces in Video GamesFDG 2020
- Mech-Elites: Illuminating the Mechanic Space of GVG-AIFDG 2020
- Organic building generation in minecraftFDG 2019
- Two-step constructive approaches for dungeon generationFDG 2019
- AtDELFI: automatically designing legible, full instructions for gamesFDG 2018
- Generating levels that teach mechanicsFDG 2018
- Generative design in minecraft (GDMC): settlement generation competitionFDG 2018