12
papers
33
authors
2009–2026
active years
Output per year
Papers (12)
- Extending STRIVE to World of Tanks: A Cross-Game Validation of a Socio-behavioral Player TaxonomyFDG 2026 · 0 citations
- STRIVE: Socio-behavioral Taxonomy Representation for Interactive Virtual EnvironmentsFDG 2025 · 1 citations
- The Alt-Self: Investigating the Inclusivity of Self-Avatar Representations in Social VRCHI PLAY 2024 · 6 citations
- Static Analysis for Automated Identification of Valid Game Actions During ExplorationFDG 2022 · 6 citations
- Transforming Walden: From Literature to Game; Indie to Art; and Console to EducationCHI PLAY 2022 · 0 citations
- I'll Play on My Other Account: The Network and Behavioral Differences of SybilsCHI PLAY 2021 · 2 citations
- Leveling the playing field: fairness in AI versus human game benchmarksFDG 2019 · 36 citations
- Exploring the similarity between game events for game level analysis and generationFDG 2018 · 5 citations
- TouchPoints: an exertion game with strategyCHI PLAY 2014 · 2 citations
- Subjective documentary: the Cat and the CoupFDG 2012 · 3 citations
- Implementing games on pinball machinesFDG 2010 · 5 citations
- Creative expression of emotions in virtual humansFDG 2009 · 3 citations
Authors
Collaborates with
- California Southern University4 shared
- Marina Del Rey Hospital2 shared
- California Polytechnic State University1 shared
- Lancaster University1 shared
- New York University1 shared
- Santa Clara University1 shared
- University of Alberta1 shared
- University of California, Santa Cruz1 shared
- University of Hertfordshire1 shared