5
papers
6
authors
2010–2021
active years
Output per year
Papers (5)
- Better Frame Rates or Better Visuals? An Early Report of Esports Player Practice in Dota 2CHI PLAY 2021 · 13 citations
- Operationalizing conflict strategies in a board gameFDG 2019 · 1 citations
- Measuring Implicit Science Learning with Networks of Player-Game InteractionsCHI PLAY 2015 · 6 citations
- Automatic identification and generation of highlight cinematics for 3D gamesFDG 2011 · 4 citations
- Dynamic social planning and intention revision in generative story planningFDG 2010 · 2 citations
Collaborates with
- North Carolina State University5 shared
- Bowdoin College1 shared
- Technical Education Research Centers1 shared
- The University of Texas at Austin1 shared
- University of California, Santa Cruz1 shared