Output per year
Papers (3)
- Accessibility and Inclusion in the Game Industry: A position paperFDG 2025 · 2 citations
- Contextualizing Game Literacy: A transhistorical approach to understanding Game-Based Learning environmentsFDG 2020 · 3 citations
- CURIO 2.0: A Local Network Multiplayer Game Kit to Encourage Inquisitive MindsetsFDG 2020 · 4 citations
Collaborates with
- Delft University of Technology1 shared
- Kista Photonics Research Center1 shared
- Leiden University1 shared
- Mälardalen University1 shared
- University of Malta1 shared