30
papers
23
authors
2014–2025
active years
Output per year
Papers (30)
- Diverse Level Generation via Machine Learning of Quality DiversityFDG 2025 · 1 citations
- The Procedural Content Generation Benchmark: An Open-source Testbed for Generative Challenges in GamesFDG 2025 · 3 citations
- Ethics and Transparency in Game DataCHI PLAY 2024 · 1 citations
- A Framework for Analogue Game-modification Learning: Guidelines to Lower Barriers for Games in EducationFDG 2023 · 2 citations
- Designing for Playfulness in Human-AI Authoring ToolsFDG 2023 · 14 citations
- Lode Enhancer: Level Co-creation Through ScalingFDG 2023 · 1 citations
- Multiplayer Tension In the Wild: A Hearthstone CaseFDG 2023 · 7 citations
- The Challenge of Evaluating Player Experience in Tabletop Role-Playing GamesFDG 2023 · 9 citations
- The Soundtrack's Influence on the Portrayal of the Vietnam War in Battlefield: VietnamFDG 2023 · 0 citations
- A General-Purpose Expressive Algorithm for Room-Based EnvironmentsFDG 2022 · 3 citations
- Game State Learning via Game Scene AugmentationFDG 2022 · 1 citations
- Generative Personas That Behave and Experience Like HumansFDG 2022 · 25 citations
- Mutation Models: Learning to Generate Levels by Imitating EvolutionFDG 2022 · 12 citations
- Persona-driven Dominant/Submissive Map (PDSM) Generation for TutorialsFDG 2022 · 2 citations
- The Fun Facets of Mario: Multifaceted Experience-Driven PCG via Reinforcement LearningFDG 2022 · 10 citations
- For Honor, for Toxicity: Detecting Toxic Behavior through GameplayCHI PLAY 2021 · 52 citations
- 10 Years of the PCG workshop: Past and Future TrendsFDG 2020 · 25 citations
- CURIO 2.0: A Local Network Multiplayer Game Kit to Encourage Inquisitive MindsetsFDG 2020 · 4 citations
- Djehuty: A Mixed-Initiative Handwriting Game for PreschoolersFDG 2020 · 6 citations
- Reliving the Experience of Visiting a Gallery: Methods for Evaluating Informal Learning in Games for Cultural HeritageFDG 2020 · 6 citations
- Romantic Love in Games, Games as Romantic LoveFDG 2020 · 4 citations
- Satire at Play: A Game Studies Approach to SatireFDG 2020 · 2 citations
- Satirical Game Design: The Case of the Boardgame Construction BOOM!FDG 2020 · 4 citations
- Tabletop Roleplaying Games as Procedural Content GeneratorsFDG 2020 · 1 citations
- Two-step constructive approaches for dungeon generationFDG 2019 · 3 citations
- Pairing character classes in a deathmatch shooter game via a deep-learning surrogate modelFDG 2018 · 11 citations
- Self-transformative effects of designing videogames and the challenge of capturing them quantitatively: a case studyFDG 2018 · 3 citations
- Learning the patterns of balance in a multi-player shooter gameFDG 2017 · 16 citations
- Participatory design for serious game design: truth and liesCHI PLAY 2014 · 27 citations
- Problematizing cultural appropriationCHI PLAY 2014 · 12 citations
Authors
Collaborates with
- New York University5 shared
- Northeastern University3 shared
- University College London3 shared
- IT University of Copenhagen2 shared
- Leiden University2 shared
- Masaryk University2 shared
- Queen Mary University of London2 shared
- University of California, Santa Cruz2 shared
- University of York2 shared
- Utrecht University2 shared
- Aalto University1 shared
- Austrian Institute of Technology1 shared