5
papers
7
authors
2015–2025
active years
Output per year
Papers (5)
- When Play Gets Serious: Can a game-based mobile application serve as an intervention for preventing intimate partner violence among emerging adults?CHI PLAY 2025 · 1 citations
- "I Found it Cathartic": Exploring Empathy and Mental Health Awareness in Psychological Horror Video GamesCHI PLAY 2024 · 8 citations
- The Ocean Game: Assessing Children's Engagement and Learning in a Museum Setting Using a Treasure-Hunt GameCHI PLAY 2017 · 27 citations
- Play with your Food: Enjoyable Meals, Eatable GamesCHI PLAY 2015 · 6 citations
- PLEXQ: Towards a Playful Experiences QuestionnaireCHI PLAY 2015 · 41 citations
Authors
Collaborates with
- Active Technologies (Italy)2 shared
- Universidade da Madeira2 shared
- University of Coimbra2 shared
- Infraestruturas de Portugal (Portugal)1 shared
- Karlsruhe Institute of Technology1 shared
- Nokia (Finland)1 shared
- RMIT University1 shared
- Universidade do Porto1 shared
- University of Beira Interior1 shared
- University of Southern Denmark1 shared