5
papers
7
authors
2014–2025
active years
Output per year
Papers (5)
- Temporal Collisions: On the Use of Narrative Conventions from Genre Fiction for Location-Based Cultural Heritage GamesFDG 2025 · 3 citations
- Enhancing Children Spatial Skills with Augmented Reality Serious GamesCHI PLAY 2021 · 4 citations
- Square peg, round hole: A case study on using Visual Question & Answering in GamesCHI PLAY 2021
- The Role of Assertiveness in a Storytelling Game with Persuasive Robotic Non-Player CharactersCHI PLAY 2019 · 15 citations
- Relating gaming habits with student performance in a gamified learning experienceCHI PLAY 2014 · 54 citations
Authors
Collaborates with
- Instituto de Engenharia de Sistemas e Computadores Investigação e Desenvolvimento2 shared
- Instituto Politécnico de Lisboa2 shared
- University of Lisbon2 shared
- Bournemouth University1 shared
- Instituto Superior de Tecnologias Avançadas1 shared
- Iscte – Instituto Universitário de Lisboa1 shared
- Italian Institute of Technology1 shared
- Trinity College Dublin1 shared
- Universidade do Estado do Rio Grande do Norte1 shared
- Universidade Nova de Lisboa1 shared
- University of Rio Grande and Rio Grande Community College1 shared