10
papers
12
authors
2010–2024
active years
Output per year
Papers (10)
- Lies, Deceit, and Hallucinations: Player Perception and Expectations Regarding Trust and Deception in GamesCHI Games & Play 2024 · 10 citations
- Press A or Wave: User Expectations for NPC Interactions and Nonverbal Behaviour in Virtual RealityCHI PLAY 2024 · 7 citations
- Toward Supporting Adaptation: Exploring Affect's Role in Cognitive Load when Using a Literacy GameCHI Games & Play 2024 · 5 citations
- Feeling Good and In Control: In-game Tools to Support Targets of ToxicityCHI PLAY 2022 · 49 citations
- The Reward for Luck: Understanding the Effect of Random Reward Mechanisms in Video Games on Player ExperienceCHI Games & Play 2022 · 12 citations
- Towards Age-friendly Exergame Design: The Role of FamiliarityCHI PLAY 2019 · 20 citations
- Integrating Affective Responses and Gamification into Early Reading Acquisition Software ApplicationsCHI PLAY 2017 · 1 citations
- The impact of visual load on performance in a human-computation gameFDG 2017 · 3 citations
- Three perspectives on behavior change for serious gamesCHI Games & Play 2013 · 30 citations
- Design of a web-based therapist tool to promote emotional closenessCHI Games & Play 2010 · 14 citations
Authors
Collaborates with
- Simon Fraser University2 shared
- Nanyang Technological University1 shared
- Universidade Federal de São Carlos1 shared
- University of Alberta1 shared
- University of British Columbia Hospital1 shared
- University of Manchester1 shared
- University of Saskatchewan1 shared
- University of Toronto1 shared
- Utrecht University1 shared