9
papers
12
authors
2006–2024
active years
Output per year
Papers (9)
- Participatory Design of an Embodied Mixed Reality Experience Aimed to Assessing Individual and Collaborative Behaviors of ChildrenCHI PLAY 2024 · 5 citations
- Hybrid ludomythologies: Mythanalysis, tradition, and contemporaneity in Death StrandingFDG 2022 · 1 citations
- Through the Zoom Glass: Drawing Design Inspiration from Mediated Playful Interactions with Food and Child PersonasCHI PLAY 2021 · 3 citations
- At the Intersection of Digital Games, Gender, and Age: A Participant Observational Study with Active Older WomenCHI PLAY 2020 · 2 citations
- MirrorMe: Increasing Prosocial Behaviour in Public TransportCHI Games & Play 2019 · 4 citations
- Interaction Design of Full-Body Interactive Play Experiences for Children with AutismCHI PLAY 2018 · 2 citations
- The Role of Context in Defining PlayCHI PLAY 2018 · 2 citations
- Variations Between Perceptions of Interpersonal Distance in Virtual Environments for AutismCHI PLAY 2018 · 5 citations
- Designing interactive environments for outdoors gaming and playCHI Games & Play 2006 · 12 citations
Authors
Collaborates with
- Aarhus University1 shared
- Arkema (France)1 shared
- Cardiff University1 shared
- Carleton University1 shared
- Eindhoven University of Technology1 shared
- Hasso Plattner Institute1 shared
- Human Media1 shared
- Lewis & Clark College1 shared
- Monash University1 shared
- UC Irvine Health1 shared
- Universitat de Lleida1 shared
- Universität Ulm1 shared