14
papers
22
authors
2016–2026
active years
Output per year
Papers (14)
- Addressing Anxiety Through Games: A Review of Therapeutic Design StrategiesFDG 2026 · 0 citations
- Serious Games for Cognitive Bias Mitigation: A Review of Learning Mechanisms and Design ApproachesFDG 2026 · 0 citations
- A Design Toolkit of Ludic Contentious Politics: The Case of Protest in VideogamesFDG 2025 · 0 citations
- A Playful Wildfire Simulation System in Two MinigamesCHI PLAY 2025 · 0 citations
- Towards Custom Quest Tutorials: Identifying and Addressing Players' Cognitive and Performative Struggles in GamesFDG 2025 · 0 citations
- Exploring Gaming Wearables for Players with Upper Limb Motor Disabilities through Design Fiction and DIYCHI PLAY 2024 · 0 citations
- From Imagination to Innovation: Using Participatory Design Fiction to Envision the Future of Accessible Gaming Wearables for Players with Upper Limb Motor DisabilitiesCHI PLAY 2024 · 4 citations
- Mindfulness Techniques Taught Through Game MechanicsCHI PLAY 2024 · 1 citations
- Accessible Play: Towards Designing a Framework for Customizable Accessibility in GamesCHI PLAY 2023 · 7 citations
- Massively Multiplayer Online Role-Playing Games on Promoting Social Well-Being in the COVID-19 PandemicFDG 2022 · 6 citations
- Personalizing Gameful Elements in Social Exergames: An Exploratory StudyFDG 2021 · 6 citations
- Supporting the Design of Flexible Game SystemsCHI PLAY 2021 · 4 citations
- Player Matching for Social Exergame Retention: A Group Personality Composition ApproachCHI PLAY 2020 · 8 citations
- Motivational Impacts and Sustainability Analysis of a Wearable-based Gamified Exercise and Fitness SystemCHI PLAY 2016
Authors
Collaborates with
- Dalhousie University2 shared
- University of California, Santa Cruz2 shared
- Reykjavík University1 shared
- University of Toronto1 shared
- University of Waterloo1 shared