10
papers
20
authors
2015–2023
active years
Output per year
Papers (10)
- Towards Co-creative Interdisciplinary Exergame Design Processes: A Theory-Based Approach of a VR-Exergame Fall Prevention TrainingCHI PLAY 2023 · 8 citations
- Notification in VR: The Effect of Notification Placement, Task and EnvironmentCHI PLAY 2019 · 103 citations
- Gender- and Age-related Differences in Designing the Characteristics of Stereotypical Virtual FacesCHI PLAY 2018 · 19 citations
- Pac-Many: Movement Behavior when Playing Collaborative and Competitive Games on Large DisplaysCHI Games & Play 2018 · 20 citations
- Up to the Finger Tip: The Effect of Avatars on Mid-Air Pointing Accuracy in Virtual RealityCHI PLAY 2018 · 51 citations
- Using Games and Play to Foster Collaboration and Innovation in a Cross-Organizational Working EnvironmentCHI PLAY 2018 · 3 citations
- "Where's Pinky?": The Effects of a Reduced Number of Fingers in Virtual RealityCHI PLAY 2017 · 76 citations
- Evaluating Real-Time Gaze Representations to Infer Intentions in Competitive Turn-Based Strategy GamesCHI PLAY 2017 · 65 citations
- Gamification of a Workday: A Study on the Effects in Sheltered EmploymentCHI Games & Play 2016 · 13 citations
- Determining the Characteristics of Preferred Virtual Faces Using an Avatar GeneratorCHI PLAY 2015 · 28 citations
Authors
Collaborates with
- University of Regensburg3 shared
- Stuttgart Media University2 shared
- The University of Melbourne2 shared
- Aarhus University1 shared
- Carnegie Mellon University1 shared
- Max Planck Institute for Biological Cybernetics1 shared
- Offenburg University of Applied Sciences1 shared
- Université de Sherbrooke1 shared
- University of Helsinki1 shared