8
papers
7
authors
2013–2025
active years
Output per year
Papers (8)
- Delivering Existential Concerns: Death Stranding as the Most Existential Game We Have (So Far)CHI PLAY 2025 · 0 citations
- Playing Towards Wisdom: Exploring Personal Growth through Video GamesCHI PLAY 2025 · 0 citations
- Developing a Virtual-Reality Game for Empathy Enhancement and Perspective-Taking in the Context of Forced Migration ExperiencesCHI PLAY 2024 · 0 citations
- Enhancing Empathy Through Personalized AI-Driven Experiences and Conversations with Digital Humans in Video GamesCHI PLAY 2024 · 3 citations
- How does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and EffectanceCHI Games & Play 2024 · 13 citations
- Behind the Screens: An Exploratory Study on Gamer Types and Identities in Game JamsCHI PLAY 2023 · 0 citations
- Not Very Effective: Validity Issues of the Effectance in Games ScaleCHI PLAY 2021 · 4 citations
- How well do you know Tom Hanks?: using a game to learn about face recognitionCHI Games & Play 2013 · 2 citations
Authors
Collaborates with
- Purdue University West Lafayette2 shared
- Dyson (United Kingdom)1 shared
- Florida Atlantic University1 shared
- Imperial College London1 shared
- Institute for Interdisciplinary Studies of Austrian Universities1 shared
- KU Leuven1 shared
- Queen Mary University of London1 shared
- University of Oxford1 shared
- University of York1 shared