29
papers
43
authors
2006–2025
active years
Output per year
Papers (29)
- Playing with Yourself: How Electrical Muscle Stimulation Can Turn Your Body Into A Playful InterfaceCHI Games & Play 2025 · 0 citations
- Participatory Design of a Serious Game to Improve Wildfire Preparedness with Community Residents and ExpertsCHI Games & Play 2024 · 14 citations
- Shloka: Developing Climate Change interventions through a lens of Religion and VideogamesCHI PLAY 2024 · 6 citations
- Biofeedback-Driven Multiplayer Games: Leveraging Social Awareness and Physiological Signals for PlayCHI PLAY 2023 · 2 citations
- The Aesthetics of Disharmony: Harnessing Sounds and Images for Dynamic Soundscapes GenerationCHI PLAY 2023 · 0 citations
- FoodChoices(Q): Exploring the Design of a Serious Game Proxy for Likert-style Survey QuestionnairesCHI PLAY 2022 · 3 citations
- Meta-interactivity and Playful Approaches for Musical CompositionCHI Games & Play 2022 · 1 citations
- A Meta-interactive Compositional Approach that Fosters Musical Emergence through Ludic ExpressivityCHI PLAY 2021 · 3 citations
- Point of Contact: Investigating Change in Perception through a Serious Game for COVID-19 Preventive MeasuresCHI PLAY 2021 · 15 citations
- KryptonEyed: Playing with Gaze Without LookingFDG 2020 · 5 citations
- More than Looking: Using Eye Movements Behind the Eyelids as a New Game MechanicCHI PLAY 2020 · 11 citations
- Exploring Gaze Interaction Design in Games: Playing with VisionCHI PLAY 2019 · 1 citations
- Looking Outside the Box: Reflecting on Gaze Interaction in GameplayCHI PLAY 2019 · 12 citations
- MakerArcade: Using Gaming and Physical Computing for Playful Making, Learning, and CreativityCHI Games & Play 2019 · 10 citations
- SuperVision: Playing with Gaze Aversion and Peripheral VisionCHI Games & Play 2019 · 20 citations
- EyePlay Revisited: Past, Present and Future Challenges for Eye-Based Interaction in GamesCHI PLAY 2018 · 8 citations
- The Role of Gamification in Participatory Environmental Sensing: A Study In the WildCHI Games & Play 2018 · 23 citations
- Playing with the Artworks: Engaging with Art through an Augmented Reality GameCHI Games & Play 2016 · 9 citations
- Arcade+: A Platform for Public Deployment and Evaluation of Multi-Modal GamesCHI PLAY 2015 · 16 citations
- Game of DronesCHI PLAY 2015 · 67 citations
- Gaze-Supported Gaming: MAGIC Techniques for First Person ShootersCHI PLAY 2015 · 21 citations
- The Royal Corgi: Exploring Social Gaze Interaction for Immersive GameplayCHI Games & Play 2015 · 41 citations
- Exercising playfully: co-designing fun ways of keeping active in the parkCHI PLAY 2014 · 2 citations
- EyePlay: applications for gaze in gamesCHI PLAY 2014 · 30 citations
- Reindeer & wolves: exploring sensory deprivation in multiplayer digital bodily playCHI PLAY 2014 · 10 citations
- Shynosaurs: a game of attention dilemmaCHI PLAY 2014 · 19 citations
- TouchPoints: an exertion game with strategyCHI PLAY 2014 · 2 citations
- Can an ARG run automatically?CHI Games & Play 2009 · 1 citations
- Designing for the opportunities and risks of staging digital experiences in public settingsCHI Games & Play 2006 · 180 citations
Authors
Collaborates with
- University of California, Santa Cruz2 shared
- University of Saskatchewan2 shared
- Aarhus University1 shared
- Ain Shams University1 shared
- Blekinge Institute of Technology1 shared
- Cap Digital1 shared
- Dublin City University1 shared
- Eindhoven University of Technology1 shared
- ISART Digital1 shared
- Lappeenranta-Lahti University of Technology1 shared
- Ludwig-Maximilians-Universität München1 shared
- Max Planck Institute for Informatics1 shared