Erica Kleinman
Affiliations over time
- Northeastern UniversityUnited States2019–2026 · 14
- University of California, Santa CruzUnited States2021–2024 · 10
- Universidad del NoresteMexico2018–2019 · 5
- Drexel UniversityUnited States2015 · 1
Frequent co-authors
- Magy Seif El‐Nasr20
- Casper Harteveld9
- Elín Carstensdóttir4
- Jichen Zhu4
- Andy Bryant3
- Johannes Pfau3
- Sabbir Ahmad3
- Zhaoqing Teng3
- Byungjoo Lee2
- Hanbyeol Lee2
- Jennifer Villareale2
- Murtuza Shergadwala2
- Nathan Partlan2
- Reza Habibi2
- Truong-Huy D. Nguyen2
- Ala Ebrahimi1
- Benjamin Watson1
- Bob De Schutter1
- Brent N. Reeves1
- Bryan Loyall1
Papers
- "Do I Really Need This?": Illuminating Challenges in Integrating Computational Training Tools in Esports CoachingCHI Games & Play 2026
- Bridging Pedagogy and Play: Introducing a Language Mapping Interface for Human-AI Co-Creation in Educational Game DesignCHI Games & Play 2026
- Crafting Champions: An Observation Study of Esports Coaching ProcessesCHI Games & Play 2025
- "Ah! I see" - Facilitating Process Reflection in Gameplay through a Novel Spatio-Temporal Visualization SystemCHI Games & Play 2024
- "Backseat Gaming" A Study of Co-Regulated Learning within a Collegiate Male Esports CommunityCHI Games & Play 2024
- "Trust the Process": An Exploratory Study of Process Visualizations for Self-Reflection in League of LegendsCHI PLAY 2024
- Damage Optimization in Video Games: A Player-Driven Co-Creative ApproachCHI Games & Play 2024
- Ethics and Transparency in Game DataCHI PLAY 2024
- Hidden Heroes: A thematic analysis of a game jam designed around authentic storiesFDG 2024
- Snake Story: Exploring Game Mechanics for Mixed-initiative Co-creative Storytelling GamesFDG 2024
- The Untapped Potential of Escape Rooms as Gamified Research EnvironmentsCHI PLAY 2024
- "What else can I do?" Examining the Impact of Community Data on Adaptation and Quality of Reflection in an Educational GameCHI Games & Play 2023
- Towards a Human-in-the-Loop System for Authoring Game AI using Behavior LanguagesFDG 2023
- "A Time and Phase for Everything" - Towards A Self Regulated Learning Perspective on Computational Support for EsportsCHI PLAY 2022
- Kills, Deaths, and (Computational) Assists: Identifying Opportunities for Computational Support in Esport LearningCHI Games & Play 2022
- "Naked and on Fire": Examining Player Agency Experiences in Narrative-Focused GameplayCHI Games & Play 2021
- Design-Driven Requirements for Computationally Co-Creative Game AI Design ToolsFDG 2021
- The Gang's All Here: How People Used Games to cope with COVID19 QuarantineCHI Games & Play 2021
- "And then they died": Using Action Sequences for Data Driven, Context Aware Gameplay AnalysisFDG 2020
- Data-Driven Game Development: Ethical ConsiderationsFDG 2020
- Evaluation of an automatically-constructed graph-based representation for interactive narrativeFDG 2019
- Modeling Individual and Team Behavior through Spatio-temporal AnalysisCHI PLAY 2019
- Player interaction in narrative games: structure and narrative progression mechanicsFDG 2019
- Teamwork and adaptation in games (TAG): a survey to gauge teamworkFDG 2019
- Using game design mechanics as metaphors to enhance learning of introductory programming conceptsFDG 2019
- Going forward by going back: re-defining rewind mechanics in narrative gamesFDG 2018
- Matsya: A Cultural Game of Flow and BalanceCHI PLAY 2015