Magy Seif El‐Nasr
Affiliations over time
- University of California, Santa CruzUnited States2020–2026 · 20
- Northeastern UniversityUnited States2014–2020 · 7
- Universidad del NoresteMexico2018–2019 · 8
- Simon Fraser UniversityCanada2009 · 1
Frequent co-authors
Papers
- AI-Supported and Socially-Augmented Gamification to Overcome Behavioral Barriers in Sustainable CookingFDG 2026
- Talking Wildfire: How Discourse in Serious Games Shapes Collaborative Learning and PreparednessFDG 2026
- "Trust the Process": An Exploratory Study of Process Visualizations for Self-Reflection in League of LegendsCHI PLAY 2024
- A Topic Modeling Approach Towards Understanding the Discourse between Religion and Videogames on RedditCHI PLAY 2024
- Ethics and Transparency in Game DataCHI PLAY 2024
- Interactive Player Journeys: Co-designing a Process Visualization System to Video Game AnalyticsFDG 2024
- Shloka: Developing Climate Change interventions through a lens of Religion and VideogamesCHI PLAY 2024
- A Visual Ethnographic Study at Cultural Spaces to Identify Character Creation OpportunitiesFDG 2023
- Balancing Video Games: A Player-Driven InstrumentCHI PLAY 2023
- Integrating Players' Perspectives in AI-Based Games: Case Studies of Player-AI Interaction DesignFDG 2023
- Towards a Human-in-the-Loop System for Authoring Game AI using Behavior LanguagesFDG 2023
- Under Pressure: A Multi-Modal Analysis of Induced Stressors in Games for ResilienceFDG 2023
- Using Open Game Data to Understand Game-Based LearningCHI PLAY 2023
- "A Time and Phase for Everything" - Towards A Self Regulated Learning Perspective on Computational Support for EsportsCHI PLAY 2022
- EvolvingBehavior: Towards Co-Creative Evolution of Behavior Trees for Game NPCsFDG 2022
- miniPXI: Development and Validation of an Eleven-Item Measure of the Player Experience InventoryCHI PLAY 2022
- Player Segmentation with INSPECT: Revealing Systematic Behavior Differences within MMORPG and Educational Game Case StudiesCHI PLAY 2022
- The Effects of Adaptive Procedural Levels on Engagement and Performance in an Educational Programming GameFDG 2022
- Design-Driven Requirements for Computationally Co-Creative Game AI Design ToolsFDG 2021
- "And then they died": Using Action Sequences for Data Driven, Context Aware Gameplay AnalysisFDG 2020
- Data-Driven Game Development: Ethical ConsiderationsFDG 2020
- Reflection in Game-Based Learning: A Survey of Programming GamesFDG 2020
- Tile-o-Scope AR: An Augmented Reality Tabletop Image Labeling Game ToolkitFDG 2020
- Understanding Player Patterns by Combining Knowledge-Based Data Abstraction with Interactive VisualizationCHI PLAY 2020
- Academics without bordersFDG 2019
- Evaluation of an automatically-constructed graph-based representation for interactive narrativeFDG 2019
- Expertise and engagement: re-designing citizen science games with players' minds in mindFDG 2019
- Large-Scale Analysis of Visualization Options in a Citizen Science GameCHI PLAY 2019
- Modeling Individual and Team Behavior through Spatio-temporal AnalysisCHI PLAY 2019
- Player interaction in narrative games: structure and narrative progression mechanicsFDG 2019
- Teamwork and adaptation in games (TAG): a survey to gauge teamworkFDG 2019
- Using game design mechanics as metaphors to enhance learning of introductory programming conceptsFDG 2019
- Educational game design: an empirical study of the effects of narrativeFDG 2018
- Going forward by going back: re-defining rewind mechanics in narrative gamesFDG 2018
- A bottom-up method for developing a trait-based model of player behaviorCHI PLAY 2014
- System for Automated Interactive Lighting (SAIL)FDG 2009