Sebastian Cmentowski
Affiliations over time
- Eindhoven University of TechnologyNetherlands2025–2026 · 5
- University of WaterlooCanada2024 · 1
- University of Duisburg-EssenGermany2017–2023 · 14
Frequent co-authors
- Jens Krüger10
- Andrey Krekhov9
- Frank Steinicke6
- Sukran Karaosmanoglu6
- Jens Krueger4
- Katharina Emmerich4
- Lennart E. Nacke4
- Eugene Kukshinov2
- Fabian Kievelitz2
- Joseph Tu2
- Ann-Marie Müller1
- D. Wang1
- Daniel Preuß1
- Kaushall Senthil Nathan1
- Lydia Choong1
- Maic Masuch1
- Moritz Wegner1
- Philipp Bergmann1
- Regina Bernhaupt1
- Reza Hadi Mogavi1
Papers
- Show Me How to Play: Exploring Self-Modeling for Onboarding in Virtual Reality ExergamesCHI Games & Play 2026
- When Play Hurts: Understanding Common Barriers in Movement-Based GamesCHI Games & Play 2026
- ExerCube vs. Virtual Reality: A Comparative Study of Exergame Technologies for Older AdultsCHI PLAY 2025
- From Solo to Social: Exploring the Dynamics of Player Cooperation in a Co-located Cooperative ExergameCHI Games & Play 2025
- Support Autonomy: Exploring Player Perspectives on AI-Supported Onboarding in Video GamesCHI Games & Play 2025
- Move, React, Repeat! The Role of Continuous Cues in Immersive ExergamesCHI PLAY 2024
- A Matter of Perspective: Designing Immersive Character Transitions for Virtual Reality GamesCHI PLAY 2023
- Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality ExergameCHI Games & Play 2023
- Outpace Reality: A Novel Augmented-Walking Technique for Virtual Reality GamesCHI PLAY 2022
- Exploring the Potential of Vertical Jump Training in Virtual RealityCHI PLAY 2021
- Streaming VR Games to the Broad Audience: A Comparison of the First-Person and Third-Person PerspectivesCHI Games & Play 2021
- Playing With Friends - The Importance of Social Play During the COVID-19 PandemicCHI PLAY 2020
- Silhouette Games: An Interactive One-Way Mirror Approach to Watching Players in VRCHI PLAY 2020
- Beyond Human: Animals as an Escape from Stereotype Avatars in Virtual Reality GamesCHI PLAY 2019
- Outstanding: A Multi-Perspective Travel Approach for Virtual Reality GamesCHI PLAY 2019
- Outstanding: A Perspective-Switching Technique for Covering Large Distances in VR GamesCHI Games & Play 2019
- Toward a Taxonomy of Inventory Systems for Virtual Reality GamesCHI PLAY 2019
- GulliVR: A Walking-Oriented Technique for Navigation in Virtual Reality Games Based on Virtual Body ResizingCHI PLAY 2018
- VR Animals: Surreal Body Ownership in Virtual Reality GamesCHI PLAY 2018
- Self-Transforming Controllers for Virtual Reality First Person ShootersCHI PLAY 2017