41
papers
25
authors
2019–2026
active years
Output per year
Papers (41)
- Designing Virtual Reality Environments for SocialityCHI 2026 · 0 citations
- Disability, Differences, and Diversity: Revisiting Inclusive Design and AccessCHI 2026 · 0 citations
- Finding a Home for Voice Assistants: A Domestication Calculus Across Three Years and Thirty HouseholdsCHI 2026 · 1 citations
- Is it Me? Toward Self-Extension to AI Avatars in Virtual RealityCHI 2026 · 0 citations
- More Human or More AI? Visualizing Human-AI Collaboration Disclosures in Journalistic News ProductionCHI 2026 · 3 citations
- Multi-sensory Dark PatternsCHI 2026 · 0 citations
- PhysioCHI: Lessons Learned from Implementing Human-Centered Physiological ComputingCHI 2026 · 0 citations
- Seeing the Reasoning: How LLM Rationales Influence User Trust and Decision-Making in Factual Verification TasksCHI 2026 · 1 citations
- Talking to Heirlooms: Exploring Embodiments of Conversational Agents Designed to Support Reminiscence for People with DementiaCHI 2026 · 0 citations
- Challenging Futures: Using Chatbots to Reflect on Aging and DementiaCHI 2025 · 10 citations
- Dark Haptics: Exploring Manipulative Haptic Design in Mobile User InterfacesCHI 2025 · 3 citations
- Haptic Biosignals Affect Proxemics Toward Virtual Reality AgentsCHI 2025 · 5 citations
- Live Game Design: Prototyping at the Speed of PlayFDG 2025 · 2 citations
- LogiCraft: A Game Modification Framework for Learning Propositional LogicFDG 2025 · 0 citations
- Maintenance in Procedural Level Design: Lessons from LudoscopeFDG 2025 · 1 citations
- Physiological Responses to Affective Virtual Coach Design in a VR Fear of Heights ConsultationCHI 2025 · 1 citations
- SIG PhysioCHI: Human-Centered Physiological Computing in PracticeCHI 2025 · 1 citations
- Towards Didactics-Driven Development of Educational GamesFDG 2025 · 1 citations
- PhysioCHI: Towards Best Practices for Integrating Physiological Signals in HCICHI 2024 · 17 citations
- ShareYourReality: Investigating Haptic Feedback and Agency in Virtual Avatar Co-embodimentCHI 2024 · 23 citations
- Technological Innovation in the Media Sector: Understanding Current Practices and Unraveling OpportunitiesCHI 2024 · 0 citations
- The Puzzle Forecast: Tutorial Analytics Predict Trial and ErrorFDG 2024 · 3 citations
- Transforming HCI Research Cycles using Generative AI and "Large Whatever Models" (LWMs)CHI 2024 · 13 citations
- Transparent AI Disclosure Obligations: Who, What, When, Where, Why, HowCHI 2024 · 42 citations
- Trust by Interface: How Different User Interfaces Shape Human Trust in Health Information from Large Language ModelsCHI 2024 · 17 citations
- User Experience Design Professionals' Perceptions of Generative Artificial IntelligenceCHI 2024 · 137 citations
- BreatheWithMe: Exploring Visual and Vibrotactile Displays for Social Breath Awareness during Colocated, Collaborative TasksCHI 2023 · 18 citations
- FeelTheNews: Augmenting Affective Perceptions of News Videos with Thermal and Vibrotactile StimulationCHI 2023 · 14 citations
- Reflecting on Hybrid Events: Learning from a Year of Hybrid ExperiencesCHI 2023 · 18 citations
- ScriptButler serves an Empirical Study of PuzzleScript: Analyzing the Expressive Power of a Game DSL through Source Code AnalysisFDG 2023 · 2 citations
- Towards a Unified Language for Card Game DesignFDG 2023 · 1 citations
- Debugging Procedural Level Designs with Mental MapsFDG 2022 · 1 citations
- Digital Proxemics: Designing Social and Collaborative Interaction in Virtual EnvironmentsCHI 2022 · 59 citations
- Exploring Emotion Responses toward Pedestrian Crossing Actions for Designing In-vehicle Empathic InterfacesCHI 2022 · 5 citations
- Understanding and Designing Avatar Biosignal Visualizations for Social Virtual Reality EntertainmentCHI 2022 · 67 citations
- CakeVR: A Social Virtual Reality (VR) Tool for Co-designing CakesCHI 2021 · 38 citations
- Empathic Interactions in Automated Vehicles #EmpathicCHICHI 2021 · 8 citations
- MEEC: Second Workshop on Momentary Emotion Elicitation and CaptureCHI 2021 · 3 citations
- Social VR: A New Medium for Remote Communication and CollaborationCHI 2021 · 64 citations
- Opponent-Pruning Paranoid SearchFDG 2020 · 4 citations
- Uncovering Seams in Distributed Play of Tabletop Role-Playing GamesCHI PLAY 2019 · 6 citations
Authors
Collaborates with
- Delft University of Technology16 shared
- University of Amsterdam10 shared
- Utrecht University10 shared
- Eindhoven University of Technology6 shared
- LMU Klinikum6 shared
- Ludwig-Maximilians-Universität München6 shared
- Nara Institute of Science and Technology4 shared
- Tilburg University3 shared
- Amsterdam University of Applied Sciences2 shared
- Amsterdam University of the Arts2 shared
- Google (United States)2 shared
- NTT (Japan)2 shared