11
papers
12
authors
2016–2025
active years
Output per year
Papers (11)
- Cultural Game Jams with Youth: A Multiple-Site Case StudyCHI Games & Play 2025 · 0 citations
- Empowering Civil Servants: Fostering Ethical Reflection on GenAI Use through Experimentation and a Serious GameCHI Games & Play 2025 · 1 citations
- Towards Didactics-Driven Development of Educational GamesFDG 2025 · 1 citations
- Towards a Unified Language for Card Game DesignFDG 2023 · 1 citations
- Designing a Smartphone Exergame for Children with Cerebral Palsy in the Home EnvironmentCHI PLAY 2022 · 2 citations
- The Curious Case of the Transdiegetic Cow, or a Mission to Foster Other-Oriented Empathy Through Virtual RealityCHI Games & Play 2020 · 19 citations
- Measuring quality of grammars for procedural level generationFDG 2018 · 11 citations
- You; the Observer, Partaker or Victim. Delineating Three Perspectives to Empathic Engagement in Persuasive Games using Immersive TechnologiesCHI PLAY 2018 · 24 citations
- Arguing on the Holodeck.: Designing Immersive Interactive Entertainment with Persuasive IntentCHI PLAY 2017 · 2 citations
- Memory Must Not Be Lost: "Progetto Ustica" and Civically-Engaged GamesCHI PLAY 2017 · 1 citations
- A Breathtaking Journey. On the Design of an Empathy-Arousing Mixed-Reality GameCHI PLAY 2016
Authors
Collaborates with
- Eindhoven University of Technology6 shared
- Centrum Wiskunde & Informatica2 shared
- Aarhus University1 shared
- Boğaziçi University1 shared
- Government of Netherlands1 shared
- Leiden University1 shared
- Universidade Lusófona1 shared
- University of Amsterdam1 shared
- University of Basel1 shared
- University of Bologna1 shared
- University of Twente1 shared
- Utrecht University1 shared