12
papers
12
authors
2015–2025
active years
Output per year
Papers (12)
- Leveling Up Leadership: Emerging Voices and Evolving Practices in the Games & Play CommunityCHI PLAY 2025 · 0 citations
- "More than just a game, it's an app that builds awareness around Mental Health": Mental Health Stigma Reduction Using Games for ChangeCHI PLAY 2024 · 10 citations
- BlueVR: Design and Evaluation of a Virtual Reality Serious Game for Promoting Understanding towards People with Color Vision DeficiencyCHI PLAY 2023 · 12 citations
- Tailoring a Persuasive Game to Promote Secure Smartphone BehaviourCHI Games & Play 2023 · 22 citations
- Nutri-Smober: A Preliminary Study to Investigate the Domain Dependency of Behaviour Change Strategies in Persuasive GamesCHI PLAY 2022 · 0 citations
- PERMARUN- A Persuasive Game to Improve User Awareness and Self-Efficacy Towards Secure Smartphone BehaviourCHI Games & Play 2021 · 15 citations
- Personalizing Gameful Elements in Social Exergames: An Exploratory StudyFDG 2021 · 6 citations
- Player Matching for Social Exergame Retention: A Group Personality Composition ApproachCHI PLAY 2020 · 8 citations
- Personalizing Persuasive Strategies in Gameful Systems to Gamification User TypesCHI Games & Play 2018 · 224 citations
- SpaceHopper: Bounce Your Way to Galactic DominationCHI Games & Play 2018 · 3 citations
- A Framework and Taxonomy of Videogame Playing PreferencesCHI PLAY 2017 · 74 citations
- Operation Citadel: Exploring the Role of Docents in Mixed RealityCHI PLAY 2015 · 19 citations
Authors
Collaborates with
- Carleton University2 shared
- University of Hong Kong2 shared
- University of Waterloo2 shared
- Carnegie Mellon University1 shared
- Chinese University of Hong Kong1 shared
- Duke Kunshan University1 shared
- East China Normal University1 shared
- Eindhoven University of Technology1 shared
- Hong Kong University of Science and Technology1 shared
- Indian Institute of Technology Delhi1 shared
- Monash University1 shared
- Tampere University1 shared