29
papers
29
authors
2018–2026
active years
Output per year
Papers (29)
- "Listen to the Teachers": Research-Based Personas for Translating Classroom Realities into Actionable HCI DesignCHI 2026 · 1 citations
- InfoAlign: A Human-AI Co-Creation System for Storytelling with InfographicsCHI 2026 · 1 citations
- Practitioners' Perspectives on Designing Data Visualizations for the General PublicCHI 2026 · 0 citations
- Sensemaking and AI 2026: Uses, Behaviors, Design, and RecommendationsCHI 2026 · 0 citations
- The Socio-Technical Energy Triad: Uncovering Tensions between Service Providers, Users, and the Energy SystemCHI 2026 · 1 citations
- Embodied Measurement: Tangible Interactions to Enhance the Validity of Self-Report MeasuresCHI 2025 · 4 citations
- Encountering Friction, Understanding Crises: How Do Digital Natives Make Sense of Crisis Maps?CHI 2025 · 4 citations
- Explainability and Contestability for the Responsible Use of Public Sector AICHI 2025 · 3 citations
- The Gulf of Interpretation: From Chart to Message and Back AgainCHI 2025 · 3 citations
- Discussing the Protagonist Role of Students in Game-Based LearningCHI PLAY 2024 · 9 citations
- Sensemaking: What is it today?CHI 2024 · 2 citations
- Grow Your Plant: A Plant-Based Game For Creating Awareness About Sustainability Behaviour by Using Renewable EnergyCHI PLAY 2022 · 7 citations
- More Than Just Gameplay: Making a Case for "Let's Plays" in EducationCHI PLAY 2022 · 0 citations
- CorpSum: Towards an Enabling Tool-Design for Language Researchers to Explore, Analyze and Visualize CorporaCHI 2021 · 2 citations
- Let's Play - Professional Views on Barriers and Potentials in Digital Gaming and E-SportsCHI PLAY 2021 · 2 citations
- Rrrring & Play: Using a Rotary Dial Telephone as Game ControllerCHI PLAY 2021 · 2 citations
- Special Interest Group: The Present and Future of Esports in HCICHI 2021 · 10 citations
- Be a Buddy not a Bully - Two Educational Games to Help Prevent Bullying in SchoolsCHI PLAY 2020 · 9 citations
- Blockchain Technologies and Games: A Proper Match?FDG 2020 · 15 citations
- Masterclass on Information Visualization for Games ResearchCHI PLAY 2020 · 0 citations
- Multivariate Visualization of Game Metrics: An Evaluation of Hexbin MapsCHI PLAY 2020 · 23 citations
- Adapting Gameplay to Eye Movements - An Exploration with TETRISCHI PLAY 2019 · 6 citations
- Cologon: a game to foster communication skills in inclusive educationFDG 2019 · 2 citations
- Diagram Safari: A Visualization Literacy Game for Young ChildrenCHI PLAY 2019 · 35 citations
- Organisational Climate Fostering Playfulness: Introducing the Gamification Climate ScaleCHI PLAY 2019 · 3 citations
- Procedural Generation of Video Game Cities for Specific Video Game Genres Using WaveFunctionCollapse (WFC)CHI PLAY 2019 · 7 citations
- Teaching gameful designFDG 2019 · 4 citations
- Blind Adventure - A Game Engine for Blind Game DesignersCHI PLAY 2018 · 20 citations
- The Guts Game: Towards Designing Ingestible GamesCHI PLAY 2018 · 35 citations
Authors
Collaborates with
- Austrian Institute of Technology12 shared
- Eindhoven University of Technology4 shared
- Masaryk University4 shared
- Leiden University3 shared
- Universität für Weiterbildung Krems3 shared
- Institute for Social Anthropology2 shared
- Massachusetts Institute of Technology2 shared
- Stanford University2 shared
- TU Wien2 shared
- University of Salzburg2 shared
- Aalto University1 shared
- Aarhus University1 shared