9
papers
5
authors
2016–2024
active years
Output per year
Papers (9)
- Virtual Real Spaces: In-Home Gaming Experiences Bridging Reality and VirtualityCHI PLAY 2024 · 3 citations
- TOFI: Designing Intraoral Computer Interfaces for Gamified Myofunctional TherapyCHI Games & Play 2023 · 2 citations
- Exploring the Design Space of Immersive Social Fitness Games: The ImSoFit Games ModelCHI Games & Play 2021 · 22 citations
- Special Interest Group: The Present and Future of Esports in HCICHI Games & Play 2021 · 10 citations
- ExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game SetupCHI Games & Play 2019 · 85 citations
- Plunder Planet: An Adaptive Fitness Game Setup for ChildrenCHI Games & Play 2019 · 0 citations
- Towards Socially Immersive Fitness Games: An Exploratory Evaluation Through Embodied SketchingCHI PLAY 2019 · 17 citations
- Plunder Planet: An Adaptive Single- and Multiplayer Fitness Game Environment for Children and Young AdolescentsCHI Games & Play 2018 · 4 citations
- Design and Evaluation of a Dynamically Adaptive Fitness Game Environment for Children and Young AdolescentsCHI PLAY 2016
Collaborates with
- Uppsala University4 shared
- Universidad Carlos III de Madrid2 shared
- Universität Ulm2 shared
- University of Waterloo2 shared
- Aalto University1 shared
- AIT Austrian Institute of Technology GmbH1 shared
- Masaryk University1 shared
- Queensland University of Technology1 shared
- Swiss Federal Laboratories for Materials Science and Technology1 shared
- University of Basel1 shared
- University of California, Santa Cruz1 shared
- University of Saskatchewan1 shared