15
papers
22
authors
2012–2024
active years
Output per year
Papers (15)
- Chi Play BingoCHI PLAY 2024 · 2 citations
- Toward a Design and Play-Focused Approach to Teaching Technical Game DesignFDG 2024 · 2 citations
- Promotypes - Prototyping Games for a University Game Production PipelineFDG 2023 · 1 citations
- Technology, Movement, and Play Is Hampering and Boosting Interactive PlayCHI PLAY 2023 · 2 citations
- Story Designer: Towards a Mixed-Initiative Tool to Create Narrative StructuresFDG 2022 · 10 citations
- Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and CarcassonneCHI PLAY 2022 · 3 citations
- TropeTwist: Trope-based Narrative Structure GenerationFDG 2022 · 14 citations
- Questgram [Qg]: Toward a Mixed-Initiative Quest Generation ToolFDG 2021 · 9 citations
- A Comparative UX Analysis between Tabletop Games and their Digital CounterpartsCHI PLAY 2020 · 8 citations
- To Make Sense of Procedurally Generated DungeonsCHI PLAY 2020 · 1 citations
- An analysis and comparative user study on interactions in mobile virtual reality gamesFDG 2018 · 9 citations
- Assessing aesthetic criteria in the evolutionary dungeon designerFDG 2018 · 36 citations
- Fostering creativity in the mixed-initiative evolutionary dungeon designerFDG 2018 · 52 citations
- Towards pattern-based mixed-initiative dungeon generationFDG 2017 · 40 citations
- Generating game content from open dataFDG 2012 · 18 citations
Authors
Collaborates with
- IT University of Copenhagen3 shared
- Aalto University2 shared
- Lund University2 shared
- Husqvarna (Sweden)1 shared
- New York University1 shared
- Universidad Carlos III de Madrid1 shared
- University College London1 shared
- University of Hong Kong1 shared
- University of Southern Denmark1 shared
- University of the Arts Utrecht1 shared
- University of Twente1 shared
- University West1 shared