16
papers
20
authors
2014–2019
active years
Output per year
Papers (16)
- "It Started as a Joke": On the Design of Idle GamesCHI PLAY 2019 · 21 citations
- Computer Games As Learning Tools: Teachers Attitudes & BehaviorsCHI PLAY 2018 · 1 citations
- A Framework Supporting Selecting Space to Make Place in Spatial Mixed Reality PlayCHI PLAY 2017 · 28 citations
- Augmented Tabletop Games WorkshopCHI PLAY 2017 · 1 citations
- The Maze: Enabling Collaborative Planning in Games Through Annotation InterfacesCHI PLAY 2017 · 7 citations
- Understanding Dangerous Play: A Grounded Theory Analysis of High-Performance Drone Racing CrashesCHI PLAY 2017 · 18 citations
- "The Collecting Itself Feels Good": Towards Collection Interfaces for Digital Game ObjectsCHI PLAY 2016
- Evaluating Display Modalities Using a Mixed Reality GameCHI PLAY 2016
- Initial Design Implications for Early Algebra GamesCHI PLAY 2016
- Collaborative Planning Gameplay from Disaster Response PracticeCHI PLAY 2015 · 4 citations
- Designing to Split Attention in a Mixed Reality GameCHI PLAY 2015 · 6 citations
- Imperfect Robot Control in a Mixed Reality Game to Teach Hybrid Human-Robot Team CoordinationCHI PLAY 2015 · 3 citations
- Understanding Player Attitudes Towards Digital Game ObjectsCHI PLAY 2015 · 8 citations
- Validating Test Chambers to Study Cooperative Communication Mechanics in Portal 2CHI PLAY 2015 · 6 citations
- A framework for cooperative communication game mechanics from grounded theoryCHI PLAY 2014 · 59 citations
- A theory of game mechanic signaling for interface designCHI PLAY 2014 · 2 citations
Authors
Collaborates with
- Texas A&M University4 shared
- University of Waterloo4 shared
- Carnegie Mellon University3 shared
- University of California, Irvine3 shared
- Interface (United States)2 shared
- Human Media1 shared
- Koç University1 shared
- KU Leuven1 shared
- Ontario Tech University1 shared
- Pennsylvania State University1 shared
- UC Irvine Health1 shared