Max V. Birk
Affiliations over time
- Eindhoven University of TechnologyNetherlands2019–2025 · 20
- University of SaskatchewanCanada2013–2018 · 17
Frequent co-authors
- Regan L. Mandryk19
- Kathrin Gerling9
- Scott Bateman6
- Dmitry Alexandrovsky3
- Jason T. Bowey3
- Matthew K. Miller3
- Maximilian A. Friehs3
- Vero Vanden Abeele3
- Cale J. Passmore2
- Cheralyn Atkins2
- Daniel Johnson2
- Ioanna Iacovides2
- Jan David Smeddinck2
- Martin Dechant2
- Nicola Baumann2
- Rainer Malaka2
- Rowan K. Yates2
- Susanne Poeller2
- Aakash Johry1
- Aaron Tabor1
Papers
- Leveling Up Leadership: Emerging Voices and Evolving Practices in the Games & Play CommunityCHI PLAY 2025
- Disengagement From Games: Characterizing the Experience and Process of Exiting Play SessionsCHI PLAY 2024
- Tunnel Runner: a Proof-of-principle for the Feasibility and Benefits of Facilitating Players' Sense of Control in Cognitive Assessment GamesCHI Games & Play 2024
- Behavioural Design in Video Games: Ethical, Legal, and Health Impact on PlayersCHI Games & Play 2023
- Methodological Challenges, Risks, and Ethical Implications in Game ResearchCHI PLAY 2023
- The Effects of Hand Representation on Experience and Performance for 3D Interactions in Virtual Reality GamesCHI PLAY 2023
- Vulnerability and Play: Exploring the Mundane Ways in Which Games Might Harm PlayersCHI PLAY 2023
- "It's All in the Game" A board game to facilitate disease-related conversations between children with a chronic disease and their peersCHI PLAY 2022
- miniPXI: Development and Validation of an Eleven-Item Measure of the Player Experience InventoryCHI PLAY 2022
- Reflections on Rigor and Reproducibility: Moving Toward a Community Standard for the Description of Artifacts in Experimental Games ResearchCHI PLAY 2022
- How Avatar Customization Affects Fear in a Game-based Digital Exposure Task for Social AnxietyCHI PLAY 2021
- Pathfinder: The Behavioural and Motivational Effects of Collectibles in Gamified Software TrainingCHI PLAY 2021
- Serious Snacking: A Survival Analysis of how Snacking Mechanics Affect Attrition in a Mobile Serious GameCHI Games & Play 2021
- A Serious Game for Promoting Positive Attitudes Towards Nursing Homes Among YouthCHI PLAY 2020
- Bubble Breather - A Breathing Exercise Game to Support Pneumonia Rehabilitation and RecoveryCHI PLAY 2020
- Exploring Fantasy Play in MathMythos ARCHI PLAY 2020
- LOOk: Exploring the Effect of Game-Play on the Salience BiasCHI PLAY 2020
- DanSync: Playful Track Selection through Synchronized MovementsCHI PLAY 2019
- Game Dynamics that Support Snacking, not FeastingCHI PLAY 2019
- Healthy Lies: The Effects of Misrepresenting Player Health Data on Experience, Behavior, and PerformanceCHI Games & Play 2019
- Forum on Video Games for Mental HealthCHI PLAY 2018
- Let Me Be Implicit: Using Motive Disposition Theory to Predict and Explain Behaviour in Digital GamesCHI Games & Play 2018
- The Privilege of Immersion: Racial and Ethnic Experiences, Perceptions, and Beliefs in Digital GamingCHI Games & Play 2018
- Age-Based Preferences and Player Experience: A Crowdsourced Cross-sectional StudyCHI PLAY 2017
- Games for the Assessment and Treatment of Mental HealthCHI PLAY 2017
- Racial Diversity in Indie Games: Patterns, Challenges, and OpportuntiesCHI PLAY 2017
- Designing for Emotional Complexity in Games: The Interplay of Positive and Negative AffectCHI PLAY 2016
- Fostering Intrinsic Motivation through Avatar Identification in Digital GamesCHI Games & Play 2016
- How to Present Game Difficulty Choices?: Exploring the Impact on Player ExperienceCHI Games & Play 2016
- The Effects of Social Exclusion on Play Experience and Hostile Cognitions in Digital GamesCHI Games & Play 2016
- The Motivational Push of Games: The Interplay of Intrinsic Motivation and External Rewards in Games for TrainingCHI PLAY 2016
- How Self-Esteem Shapes our Interactions with Play TechnologiesCHI PLAY 2015
- Manipulating Leaderboards to Induce Player ExperienceCHI PLAY 2015
- The False Dichotomy between Positive and Negative Affect in Game PlayCHI PLAY 2015
- Effects of balancing for physical abilities on player performance, experience and self-esteem in exergamesCHI Games & Play 2014
- The effects of embodied persuasive games on player attitudes toward people using wheelchairsCHI Games & Play 2014
- Control your game-self: effects of controller type on enjoyment, motivation, and personality in gameCHI Games & Play 2013