Vero Vanden Abeele
Affiliations over time
- KU LeuvenBelgium2014–2024 · 22
- Karlsruhe Institute of TechnologyGermany2024 · 1
Frequent co-authors
- Kathrin Gerling9
- Aqeel Haider6
- Katrien Verbert4
- Luc Geurts4
- Daniel Johnson3
- Lennart E. Nacke3
- Max V. Birk3
- Regan L. Mandryk3
- Günter Wallner2
- Jos Tournoy2
- Karsten Gielis2
- Robin De Croon2
- Adam Lobel1
- Ann Goeleven1
- Asimina Vasalou1
- Bert Vandenberghe1
- Casper Harteveld1
- Céline R. Gillebert1
- Elisa D. Mekler1
- Filipa Ferreira-Brito1
Papers
- An Investigation of the Test-Retest Reliability of the miniPXICHI PLAY 2024
- Elevating Game User Research with a Guided Interface for Data AnalysisFDG 2024
- Ten Years of CHI PLAY: A Panel on the Past, Present, and Future of the ConferenceCHI PLAY 2024
- GMap: Supporting Free-Form Text Entry of Game Titles in Games User ResearchCHI PLAY 2023
- Preliminary Study of the Performance of the miniPXI when Measuring Player Experience throughout Game DevelopmentCHI PLAY 2023
- miniPXI: Development and Validation of an Eleven-Item Measure of the Player Experience InventoryCHI PLAY 2022
- Towards Predicting Hexad User Types from Mobile Banking Data: An Expert Consensus StudyCHI PLAY 2021
- Disambiguating Preferences for Gamification Strategies to Motivate Pro-Environmental BehaviourCHI PLAY 2020
- Tailoring Gamification for Adolescents: a Validation Study of Big Five and Hexad in DutchCHI PLAY 2020
- The Player Experience Inventory Bench: Providing Games User Researchers Actionable Insight into Player ExperiencesCHI PLAY 2020
- Age? It's in the Game: An Exploratory Study on Detection of Cognitive Aging through Card GamesCHI PLAY 2019
- Juicy Game Design: Understanding the Impact of Visual Embellishments on Player ExperienceCHI PLAY 2019
- Sailing Skweezee: An Exploration of Squeeze Interaction in VRCHI PLAY 2019
- Forum on Video Games for Mental HealthCHI PLAY 2018
- Can Card Games Be Used to Assess Mild Cognitive Impairment?: A Study of Klondike Solitaire and Cognitive FunctionsCHI PLAY 2017
- Games for the Assessment and Treatment of Mental HealthCHI PLAY 2017
- The Design of a Virtual Reality Game for Stroke-Induced Attention DeficitsCHI PLAY 2017
- Design and Preliminary Validation of The Player Experience InventoryCHI PLAY 2016
- Lenses of Motivational Design for mHealthCHI PLAY 2016
- Game-based Assessment of Psycho-acoustic Thresholds: Not All Games Are Equal!CHI PLAY 2015
- Participatory design for serious game design: truth and liesCHI PLAY 2014
- Playfully learning visual perspective taking skills with sifteo cubesCHI PLAY 2014